A blog to follow the development stages of the different programs I am currently in the process of writing.

Monday, July 9, 2007

Arena2.0

I've restarted an old project with a completely new direction. My original Arena game was a map-based game where you wandered around an arena killing monsters. In this iteration it's more MUD-esque, it is room-based instead of map-based. It currently has support for rooms, mobiles(both NPCs and players), I have the look, score, and a small portion of the combat system in. The look command is giving me some trouble as it crashes the game when it doesn't find a target, aside from that nasty bug it's going well so far.

Here's a little look:
Login Screen







Some commands in action

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